AnimationCurve
AnimationCurve
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Bases: Enum
AnimationCurve
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Bases: Enum
BOUNCE_IN = 'bounceIn'
# BOUNCE_IN_OUT = 'bounceInOut'
# BOUNCE_OUT = 'bounceOut'
# DECELERATE = 'decelerate'
# EASE = 'ease'
# EASE_IN = 'easeIn'
# EASE_IN_BACK = 'easeInBack'
# EASE_IN_CIRC = 'easeInCirc'
# EASE_IN_CUBIC = 'easeInCubic'
# EASE_IN_EXPO = 'easeInExpo'
# EASE_IN_OUT = 'easeInOut'
# EASE_IN_OUT_BACK = 'easeInOutBack'
# EASE_IN_OUT_CIRC = 'easeInOutCirc'
# EASE_IN_OUT_CUBIC = 'easeInOutCubic'
# EASE_IN_OUT_CUBIC_EMPHASIZED = 'easeInOutCubicEmphasized'
# EASE_IN_OUT_EXPO = 'easeInOutExpo'
# EASE_IN_OUT_QUAD = 'easeInOutQuad'
# EASE_IN_OUT_QUART = 'easeInOutQuart'
# EASE_IN_OUT_QUINT = 'easeInOutQuint'
# EASE_IN_OUT_SINE = 'easeInOutSine'
# EASE_IN_QUAD = 'easeInQuad'
# EASE_IN_QUART = 'easeInQuart'
# EASE_IN_QUINT = 'easeInQuint'
# EASE_IN_SINE = 'easeInSine'
# EASE_IN_TO_LINEAR = 'easeInToLinear'
# EASE_OUT = 'easeOut'
# EASE_OUT_BACK = 'easeOutBack'
# EASE_OUT_CIRC = 'easeOutCirc'
# EASE_OUT_CUBIC = 'easeOutCubic'
# EASE_OUT_EXPO = 'easeOutExpo'
# EASE_OUT_QUAD = 'easeOutQuad'
# EASE_OUT_QUART = 'easeOutQuart'
# EASE_OUT_QUINT = 'easeOutQuint'
# EASE_OUT_SINE = 'easeOutSine'
# ELASTIC_IN = 'elasticIn'
# ELASTIC_IN_OUT = 'elasticInOut'
# ELASTIC_OUT = 'elasticOut'
# FAST_LINEAR_TO_SLOW_EASE_IN = 'fastLinearToSlowEaseIn'
# FAST_OUT_SLOWIN = 'fastOutSlowIn'
# LINEAR = 'linear'
# LINEAR_TO_EASE_OUT = 'linearToEaseOut'
# SLOW_MIDDLE = 'slowMiddle'
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