CircleAvatar
Examples#
User avatars#
import flet as ft
def main(page: ft.Page):
page.add(
# a "normal" avatar with background image
ft.CircleAvatar(
foreground_image_src="https://avatars.githubusercontent.com/u/5041459?s=88&v=4",
content=ft.Text("FF"),
),
# avatar with failing foreground image and fallback text
ft.CircleAvatar(
foreground_image_src="https://avatars.githubusercontent.com/u/_5041459?s=88&v=4",
content=ft.Text("FF"),
),
# avatar with icon, aka icon with inverse background
ft.CircleAvatar(content=ft.Icon(ft.Icons.ABC)),
# avatar with icon and custom colors
ft.CircleAvatar(
content=ft.Icon(ft.Icons.WARNING_ROUNDED),
color=ft.Colors.YELLOW_200,
bgcolor=ft.Colors.AMBER_700,
),
# avatar with online status
ft.Stack(
width=40,
height=40,
controls=[
ft.CircleAvatar(
foreground_image_src="https://avatars.githubusercontent.com/u/5041459?s=88&v=4"
),
ft.Container(
content=ft.CircleAvatar(bgcolor=ft.Colors.GREEN, radius=5),
alignment=ft.Alignment.BOTTOM_LEFT,
),
],
),
)
ft.run(main)
CircleAvatar
#
Bases: ConstrainedControl
A circle that represents a user.
If foreground_image_src fails then background_image_src is used,
and if this also fails, then bgcolor is used.
| RAISES | DESCRIPTION |
|---|---|
AssertionError
|
If |
AssertionError
|
If |
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
background_image_src
#
background_image_src: str | None = None
The source (local asset file or URL) of the background image in the circle. Changing the background image will cause the avatar to animate to the new image.
Typically used as a fallback image for foreground_image_src.
If this avatar is to have the user's initials, use content instead.
bgcolor
#
bgcolor: ColorValue | None = None
The color with which to fill the circle.
Changing the background color will cause this avatar to animate to the new color.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}.
This control spans the 12 virtual columns by default.
Dimensions
| Breakpoint | Dimension |
|---|---|
| xs | <576px |
| sm | ≥576px |
| md | ≥768px |
| lg | ≥992px |
| xl | ≥1200px |
| xxl | ≥1400px |
color
#
color: ColorValue | None = None
The default color for text in this avatar.
Defaults to the primary text theme color if no bgcolor is specified.
content
#
content: StrOrControl | None = None
The content of this avatar.
Typically a Text control.
If this avatar is to have an image, use
background_image_src instead.
disabled
#
disabled: bool = False
Every control has disabled property which is False by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
foreground_image_src
#
foreground_image_src: str | None = None
The source (local asset file or URL) of the foreground image in the circle.
Fallbacks to background_image_src.
Typically used as profile image.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
max_radius
#
max_radius: Number | None = None
The maximum size of the avatar, expressed as the radius (half the diameter).
If max_radius is specified, then radius should not be specified.
Defaults to "infinity".
min_radius
#
min_radius: Number | None = None
The minimum size of the avatar, expressed as the radius (half the diameter). If
min_radius is specified, then radius should not be specified.
Defaults to 0.0.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset scaled to the control's size.
So, Offset(x=0.25, y=0), for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0 top left corner of a stack as
transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data property of the event handler argument contains the name of the animation.
More information here.
on_image_error
#
on_image_error: ControlEventHandler[CircleAvatar] | None = (
None
)
Called when an error occurs while loading the background_image_src or
foreground_image_src.
The data property of the event handler argument is a string whose value is
either "background" or "foreground" indicating the error's origin.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque
without any transparency).
page
#
The page (of type Page or PageView) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None and will only have a value when this control is mounted (added to the page tree).
The Page control (which is the root of the tree) is an exception - it always has parent=None.
radius
#
radius: Number | None = None
The size of the avatar, expressed as the radius (half the diameter). If radius is
specified, then neither min_radius nor
max_radius may be specified.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate property could be one of the following types:
number- a rotation in clockwise radians. Full circle360°ismath.pi * 2radians,90°ispi / 2,45°ispi / 4, etc.Rotate- allows to specify rotationangleas well asalignment- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.
Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.
Different scale multipliers can be specified for x and y axis, by setting
Control.scale property to an instance of Scale class.
Either scale or scale_x and scale_y could be specified, but not all of them.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
visible
#
visible: bool = True
Every control has visible property which is True by default - control is
rendered on the page. Setting visible to False completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.
