Checkbox
Examples#
Basic Example#
import flet as ft
def main(page: ft.Page):
def handle_button_click(e: ft.Event[ft.ElevatedButton]):
message.value = f"Checkboxes values are: {c1.value}, {c2.value}, {c3.value}, {c4.value}, {c5.value}."
page.update()
page.add(
c1 := ft.Checkbox(label="Unchecked by default checkbox", value=False),
c2 := ft.Checkbox(
label="Undefined by default tristate checkbox", tristate=True
),
c3 := ft.Checkbox(label="Checked by default checkbox", value=True),
c4 := ft.Checkbox(label="Disabled checkbox", disabled=True),
c5 := ft.Checkbox(
label="Checkbox with LEFT label_position",
label_position=ft.LabelPosition.LEFT,
),
ft.ElevatedButton(content="Submit", on_click=handle_button_click),
message := ft.Text(),
)
ft.run(main)
Handling events#
import flet as ft
def main(page: ft.Page):
def handle_checkbox_change(e: ft.Event[ft.Checkbox]):
page.add(ft.Text(f"Checkbox value changed to {e.control.value}"))
page.update()
page.add(
ft.Checkbox(
label="Checkbox with 'change' event",
on_change=handle_checkbox_change,
)
)
ft.run(main)
Styled checkboxes#
import flet as ft
def main(page: ft.Page):
page.add(
ft.Checkbox(label="Checkbox with default style"),
ft.Checkbox(
label="Checkbox with constant fill color",
fill_color=ft.Colors.RED,
check_color=ft.Colors.YELLOW,
),
ft.Checkbox(
label="Checkbox with dynamic fill color",
fill_color={
ft.ControlState.HOVERED: ft.Colors.BLUE,
ft.ControlState.SELECTED: ft.Colors.GREEN,
ft.ControlState.DEFAULT: ft.Colors.RED,
},
# border_side={ft.ControlState.HOVERED: ft.BorderSide(width=1.0)},
),
)
ft.run(main)
Checkbox
#
Bases: ConstrainedControl, AdaptiveControl
Checkbox allows to select one or more items from a group, or switch between two mutually exclusive options (checked or unchecked, on or off).
active_color
#
active_color: ColorValue | None = None
The color to use when this checkbox is checked.
adaptive
#
adaptive: bool | None = None
Enables platform-specific rendering or inheritance of adaptiveness from parent controls.
animate_offset
#
animate_offset: AnimationValue | None = None
animate_opacity
#
animate_opacity: AnimationValue | None = None
animate_position
#
animate_position: AnimationValue | None = None
animate_rotation
#
animate_rotation: AnimationValue | None = None
animate_scale
#
animate_scale: AnimationValue | None = None
autofocus
#
autofocus: bool = False
True if the control will be selected as the initial focus. If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.
border_side
#
border_side: ControlStateValue[BorderSide] | None = None
The color and width of the checkbox's border in all or specific ControlStates.
Supported states: ControlState.SELECTED,
ControlState.HOVERED,
ControlState.DISABLED,
ControlState.FOCUSED,
ControlState.PRESSED,
ControlState.ERROR,
and ControlState.DEFAULT.
Defaults to CheckboxTheme.border_side, or if that is None,
falls back to BorderSide with a width of 2.0.
bottom
#
bottom: Number | None = None
The distance that the child's bottom edge is inset from the bottom of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
check_color
#
check_color: ColorValue | None = None
The color to use for the check icon when this checkbox is checked.
col
#
col: ResponsiveNumber = 12
If a parent of this control is a ResponsiveRow,
this property is used to determine
how many virtual columns of a screen this control will span.
Can be a number or a dictionary configured to have a different value for specific
breakpoints, for example col={"sm": 6}.
This control spans the 12 virtual columns by default.
Dimensions
| Breakpoint | Dimension |
|---|---|
| xs | <576px |
| sm | ≥576px |
| md | ≥768px |
| lg | ≥992px |
| xl | ≥1200px |
| xxl | ≥1400px |
disabled
#
disabled: bool = False
Every control has disabled property which is False by default - control and all
its children are enabled.
Note
The value of this property will be propagated down to all children controls recursively.
error
#
error: bool = False
Whether this checkbox wants to show an error state.
If True this checkbox will
have a different default container color and check color.
expand
#
expand_loose
#
expand_loose: bool = False
Allows the control to expand along the main axis if space is available, but does not require it to fill all available space.
More information here.
fill_color
#
fill_color: ControlStateValue[ColorValue] | None = None
The color that fills the checkbox in
all or specific ControlStates.
Supported states: ControlState.SELECTED,
ControlState.HOVERED,
ControlState.DISABLED,
ControlState.FOCUSED,
and ControlState.DEFAULT.
focus_color
#
focus_color: ColorValue | None = None
The color for the checkbox's Material when it has the input focus.
If overlay_color returns a non-None color in the
ControlState.FOCUSED state, it will be used instead.
Defaults to CheckboxTheme.overlay_color in the
FOCUSED state, or if that is None,
falls back to Theme.focus_color.
label
#
label: StrOrControl | None = None
The clickable label to display on the right of a checkbox.
label_position
#
label_position: LabelPosition = RIGHT
Defines on which side of the checkbox the label should be shown.
left
#
left: Number | None = None
The distance that the child's left edge is inset from the left of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
mouse_cursor
#
mouse_cursor: MouseCursor | None = None
The cursor to be displayed when a mouse pointer enters or is hovering over this control.
Defaults to CheckboxTheme.mouse_cursor, or if that is None,
falls back to MouseCursor.CLICK.
offset
#
offset: OffsetValue | None = None
Applies a translation transformation before painting the control.
The translation is expressed as an Offset scaled to the control's size.
So, Offset(x=0.25, y=0), for example, will result in a horizontal translation
of one quarter the width of this control.
Example
The following example displays container at 0, 0 top left corner of a stack as
transform applies -1 * 100, -1 * 100 (offset * control's size) horizontal and
vertical translations to the control:
on_animation_end
#
on_animation_end: (
ControlEventHandler[ConstrainedControl] | None
) = None
Called when animation completes.
Can be used to chain multiple animations.
The data property of the event handler argument contains the name of the animation.
More information here.
on_blur
#
on_blur: ControlEventHandler[Checkbox] | None = None
Called when the control has lost focus.
on_change
#
on_change: ControlEventHandler[Checkbox] | None = None
Called when the state of the Checkbox is changed.
on_focus
#
on_focus: ControlEventHandler[Checkbox] | None = None
Called when the control has received focus.
opacity
#
opacity: Number = 1.0
Defines the transparency of the control.
Value ranges from 0.0 (completely transparent) to 1.0 (completely opaque
without any transparency).
overlay_color
#
overlay_color: ControlStateValue[ColorValue] | None = None
The color of the checkbox's overlay in
various ControlState states.
This property supports the following ControlState values: PRESSED, SELECTED,
HOVERED and FOCUSED.
page
#
The page (of type Page or PageView) to which this control belongs to.
parent
#
parent: BaseControl | None
The direct ancestor(parent) of this control.
It defaults to None and will only have a value when this control is mounted (added to the page tree).
The Page control (which is the root of the tree) is an exception - it always has parent=None.
right
#
right: Number | None = None
The distance that the child's right edge is inset from the right of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
rotate
#
rotate: RotateValue | None = None
Transforms this control using a rotation around its center.
The value of rotate property could be one of the following types:
number- a rotation in clockwise radians. Full circle360°ismath.pi * 2radians,90°ispi / 2,45°ispi / 4, etc.Rotate- allows to specify rotationangleas well asalignment- the location of rotation center.
scale
#
scale: ScaleValue | None = None
Scales this control along the 2D plane. Default scale factor is 1.0, meaning no-scale.
Setting this property to 0.5, for example, makes this control twice smaller, while 2.0 makes it twice larger.
Different scale multipliers can be specified for x and y axis, by setting
Control.scale property to an instance of Scale class.
Either scale or scale_x and scale_y could be specified, but not all of them.
semantics_label
#
semantics_label: str | None = None
The semantic label for the checkbox that is not shown in the UI, but will be announced by screen readers in accessibility modes (e.g TalkBack/VoiceOver).
shape
#
shape: OutlinedBorder | None = None
The shape of the checkbox.
Defaults to CheckboxTheme.shape, or if that is None,
falls back to RoundedRectangleBorder(radius=2).
splash_radius
#
splash_radius: Number | None = None
The radius of the circular Material ink response (ripple) in logical pixels.
Defaults to CheckboxTheme.splash_radius, or if that is None,
falls back to 20.0.
tooltip
#
tooltip: TooltipValue | None = None
The tooltip ot show when this control is hovered over.
top
#
top: Number | None = None
The distance that the child's top edge is inset from the top of the stack.
Note
Effective only if this control is a descendant of one of the following:
Stack control, Page.overlay list.
value
#
value: bool | None = False
The value of this checkbox.
- If
Truethe checkbox is checked. - If
Falsethe checkbox is unchecked. - If
NoneandtristateisTruethe checkbox is indeterminate. (displayed as a dash)
visible
#
visible: bool = True
Every control has visible property which is True by default - control is
rendered on the page. Setting visible to False completely prevents control (and
all its children if any) from rendering on a page canvas. Hidden controls cannot be
focused or selected with a keyboard or mouse and they do not emit any events.
visual_density
#
visual_density: VisualDensity | None = None
Defines how compact the checkbox's layout will be.

